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The fundamentals of sound engineering

The fundamentals of sound engineering

short description

Introductory course, providing the basics of sound engineering and music production. Includes the basic topics needed for further development and choosing your path. Created for the practicing musicians and producers / engineers. The aim of training program: Basic assimilation of concepts and skills to work with sound. Study of tools and software

availability
quantity:
36.00

Program:

Lesson 1. Introduction.

- Tasks of the course, methods of teaching
- Individual goals and material of the students
- The main tasks of recording studio
- Professions associated with the recording studio
- Allocation of finance in the recording industry
- Project and mastering studios
- The principle of recording and editing in multitrack

Lesson 2. Physics of Sound

- The sound of his nature
- The concept of function in physics and mathematics
- Methods of modeling sound wave
- Fundamental properties of the sound wave frequency, amplitude, speed, length, phase, harmonic envelope.
- The interference and diffraction
- The human ear
- Psychoacoustics and characteristics of human perception

Lesson 3. Acoustics of premises

- Resonance
- Early reflections
- Reverb
- Major problems acoustics: standing waves, comb filtering, SBIR-effect
- The concept of frequency response
- Tools to work with acoustics: the resistive absorption, membrane absorption, Helmholtz resonators, diffusion, reverb, non-standard methods (plugins, correction systems, etc.)
- Training in the workplace of a project studio. The speakers and microphone location.
- Making bass traps, diffusers and absorbers at home

Lesson 4. Digital audio

- The concept of a signal
- Analog signal, methods of transmission and storage
- Digitization of the signal: sampling, quantization, PCM
- The Shannon's theorem
- Digital-to-analog convertion
- Quantizing noise, jitter and ways to deal with them
- Typical connection diagrams for studio equipment with a computer
- Sound cards: the device,basic parameters, types, the criteria for model selection

Lesson 5. Digital audio (continued)

- Overflow and limiting
- The headroom
- How to encode and keep audio data. Analog and digital approach.
- Modes of transmission of audio data. 
- System audio drivers
- Working with MIDI
- Software for sound: audio-editors, sequencers, plug-ins, virtual instruments, virtual studio systems (host-based software), trackers, additional tools
- Setting up software to get started in a home studio
- Optimization of operating system to work with sound

Lesson 6. Sound Recording

- The concept of recording
- Criteria for high-quality recording
- Linear recording, microphone recording. Differences (connectors, resistors, etc.)
- Types of microphones, structure, properties
- "Rent" useful frequencies for different instruments
- Microphone polarity
- Standard methods recording various sound sources, the microphone location
- Recording drums
- Recording Electric Guitar
- Recording Piano
- Recording Vocals
- Specific: impendance, feedback, proximity effect
- Commutation
- Volume scales of studio equipment

Lesson 7. Signal Processing

- The concept of compression
- Types of compressors
- Purpose of compressors
- General Settings compressor threshold, depth, attack, release
- Graphical interpretation of compressor
- Limiter
- Gate
- Expander
- The concept of filter frequency
- The principle of equalization
- Types of EQ
- Purpose of equalizers
- Different ways of using EQ
- The frequencies, which should be remembered
- Equalization of different sound sources
- Multiband compressors
- "Pitfalls" to compression and EQ

Lesson 8. Effects

- Time-based effects: delay, reverberation, chours
History, basic settings, methods and purpose
- Distortion (distortion)
- Phase transformation
- Vocoder

Lesson 9. Virtual instruments

- Synthesis of Sound
- The principle of syntheizer and main settings
- Sampling and samplers
- Slicing
- Determining the tempo in the sample, grid principles
- Drum machine
- The concept of sound design
- Installation of virtual instruments and using MIDI
- Virtual instruments

Lesson 10. Mix and Mixers

- Types of mixing consoles
- Digital Audio Workstation. Key elements and settings
- Routing the signal
- Monitoring the signal
- Groups
- A visual representation of sound sources in the mix
- Visual Interpretation of effects and treatments
- Other methods of mixing
- Criteria for qualitative mix
- Mastering: conditions and methods
- Preparing tracks for mastering
- The "pitfalls" of home mastering

Lesson 11. Working with vocals

- Working with the compressor on vocals
- EQ vocals
- Work with the rhythm, wrap
- Pitch Correction
- Features vocal sound for different genres of music

Lesson 12.  Sound Recording

- Hardware installation
- Different types of microphone, preamplifier and other means of sound record
- Psychology basics of working with musicians

Lesson 13. Working with vocals

- Vocal batch editing specificity
- Vocal Processing
- Artistic techniques

Lesson 14. Editing, mixing and mastering tracks

- Various software options for editing sounds
- Practical tips to mix the track
- Sound effects and application processing
Mastering audio


Lesson 15. The presentation of final projects. Questions and discussion.

Total duration: 30 hours 

One hour price listed above. 

The fundamentals of sound engineeringThe fundamentals of sound engineering
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